Brent Knowles

Video Game and Roleplaying Design Tips and Content from former BioWare Lead Designer

Brent Knowles
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  • Start Game Design Career
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  • 🪓Raiders of the Serpent Sea
  • Bio
  • Stories
  • Blog
  • Make Games
  • Start Game Design Career
  • News
  • 🪓Raiders of the Serpent Sea
  • The Lazy Designer,  Video Game Design

    State of Things

    November 5, 2014 /

    Okay, I haven’t been around much. Here’s a quick update! What’s Am I Doing? I’m finishing novel #7 (8? I’m starting to forget how many I’ve written). I wanted to participate in Nanowrimo this year so I’m ALSO working on another novel at the same time. Yes, writing two novels at the same time is very silly. I’m very silly. (This novel is my first attempt at writing fiction geared towards children, specifically middle-grade readers. We’ll see how it goes. I didn’t have time to complete a full plan, like I normally do, so I have a cast of oddball characters and a weird situation and I’m just letting it…

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    Brent Knowles 2 Comments

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  • Game Reviews

    Indy Alpha

    May 28, 2011 /

    Just a quick post to direct your attention to Mark Barazzuol’s blog. Indy Alpha Mark is a former BioWare designer who’s now forging ahead into indie game development. He has a lot of experience (we worked together on Dragon Age) and I’m curious to see what he’ll be working on. His latest post is looking at some of the setup costs for an Indy developer. Check it out.

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    Brent Knowles 2 Comments
  • The Lazy Designer

    Getting Hired in the Game's Industry — Technical Skills

    May 14, 2010 /

    This is a short post, one of several where I’ll toss out an idea or two to (maybe) help people get their foot in the door of the game’s industry. Technical Skills It does not matter what role you want to play for a game developer — storyboard artist, animator, writer, or producer — honing your technical skills makes you more valuable. Period. Too many applicants hope to land their dream position and are so focused on that they miss numerous other opportunities that would help get them into the company. Want to be a storyboard artist? Its going to be tough to land that position, especially with an established…

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    Brent Knowles 2 Comments

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  • The Lazy Designer

    Getting into the Gaming Industry

    March 19, 2010 /

    I’ve been offering some advice to a few people who are interested in working for a gaming company and I figured I’d might as well summarize what I’ve told them. Are You Sure? First, I think someone wanting to enter the industry must be sure that this is something they want. Thinking that the job is going to be as fun as playing the end product is not entirely accurate. Working in the industry can be fun and rewarding but it can also be very demanding. Do some homework into the company you are applying at, especially if you have a family and/or will have to relocate. Some companies have…

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    Brent Knowles 3 Comments

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