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Amazon Breakthrough Novel Award & A Story Published
A few notes to pass on for today: 1. My story “Some We Eat and Some We Keep” was just published in Issue #2 of Robot and Raygun. 2. I’ve made it past the first cut in the Amazon Breakthrough Novel Award, which is exciting (it means my pitch was well received). I also still have a couple other novels under consideration elsewhere, including one that a publisher is taking a (longish) second look at. So hopefully some positive news in the future. 3. In game development land, I’m continuing my consulting work, but I’ve also made a couple “big leaps forward*” in regards to a game I’ve been tinkering…
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How to Script for Games
I’ve made an excerpt from my second Lazy Designer game design book free for the next few days. Download it here. This excerpt is about *scripting* and not stripping (there’s been past confusion and disappointment and for the record I’d just like to point out that I know a lot more about scripting than I do stripping). Anyways if you read it and like it, please consider leaving a review on Amazon! p.s. Please remember you don’t need a Kindle to read this! There’s software available to read on your computer/smartphone and so on.
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Priced to Die
“Why We Should Fear Ourselves More Than Pirates” So now that I’m seeing reports of SOPA and PIPA having been defeated by overwhelming negative opinion many are breathing sighs of relief. And others are cursing violently (but generally silently). Among game developers and writers, my two primary areas of interaction, opinions are mixed. Many are worried about piracy eating into their revenues. For freelance writers and indie game developers it does not take a lot of piracy to put a stranglehold on their revenue stream. Still I think there’s a larger concern than pirates for content creators. Why We Should Fear The $0.99 App and Novel One interesting thing I’ve…