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Why Norse Mythology? Why Vikings?
A few kind folks who have expressed excitement for my new project, Raiders of the Serpent Sea have also been curious as to why I have chosen these particular thematic elements for this campaign book. I think my introduction, which will appear in the forthcoming player’s guide, is probably the best explanation. The stories of Vikings have always lived large in our imaginations and there are as many flavors of these stories as there are storytellers. We imagine that these seafaring raiders lived as large in their world as they do in our stories; that they were boastful in the face of danger and took tremendous risks to secure their…
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Further Into the Serpent Sea…
Last week I was finally able to provide the title for my upcoming project. Going forward, I’ll now start explaining the world a bit more and what to expect from the Raiders of the Serpent Sea game master and player guides. Here’s a first look at the current back cover blurb for the player’s guide: Glory is Yours For The Taking Centuries ago, upon a vast, beautiful, and wondrous world, a horde of shape changing fiends known as the Yoten warred with the heroic Vanir. Betrayed by their own, the heroes failed and fell, one by one. Only upon the very edge of destruction did the survivors unleash ancient magic…
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Announcement: Raiders of the Serpent Sea
In an earlier post I explained that I am making a campaign book with Arcanum Worlds. Well… now is the time for the proper announcement! Raiders of the Serpent Sea is a Norse-themed campaign book for 5e and will be published by the fine folks over at Modiphius Entertainment. They have released a full update to their site about it if you want to learn more! A significant portion of the campaign book is complete, including some beautiful pieces of artwork from many of the same artists that worked on Odyssey of the Dragonlords. I intend to launch a Kickstarter (soon!) to help add more artwork, to pay for the…
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Glory is Yours For The Taking
It will probably not come as a shock to any of you who know me well that I am a huge fan of roleplaying games and got my start in this whole “interactive narrative” business back in my preteens playing Dungeons & Dragons. I ran numerous campaigns throughout high school and more sporadically into college and my time with BioWare, playing everything up to and including 3rd edition. And though I missed 4th Edition I’ve been playing 5th Edition for a few years. I have set my adventures in a variety of official campaign worlds and even designed several of my own worlds over the years. I have always enjoyed…