Game Reviews,  The Lazy Designer,  Video Game Design

Planescape Torment: Enhanced Edition

As many of you have probably already heard, Beamdog is on the verge of releasing an enhanced edition for Planescape: Torment.

I started in the games industry at BioWare, working on Baldur’s Gate 2. During that time Planescape: Torment was released — the first game that licensed the Infinity Engine from BioWare. It immediately drew well deserved praise for its story and characters.

I’m very pleased to have had the chance, many years later, to finally be involved with the Planescape franchise. This enhanced edition is fun to play. I thoroughly enjoyed the playthrus I made of the game during our testing phase. Improvements like being able to zoom the camera, tab highlighting, and an easier to use interface, reduces some frustrations I had with the original version.

If you are interested, check out:

Planescape Torment: Enhanced Edition will be released April 11th.

Former lead designer at BioWare (Dragon Age: Origins, Neverwinter Nights). Creator of Raiders of the Serpent Sea.

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