How to be a Lead Designer
The final book in the Lazy Designer game design series is now available.
This standalone volume in the Lazy Designer series provides insights on becoming an effective lead designer or creative director. Learn to manage large teams of specialized designers, improve your decision making process, and write clear and usable documentation.
I know I mentioned this last week as part of another post, but every other book has received its own post, and I want to be fair :)
And the excerpt for my Amazon Breakthrough Novel quarter finalist, “The Pool”, is still available to read here. I don’t know if reviews/downloads matter much at this point in the contest, but if you have the time to check it out, I would appreciate it.