• The Lazy Designer

    Waiting

    I hate waiting. What I’ve enjoyed best with working on the game prototype is that I’m seeing immediate results. This is important to me. The problem with the whole writing career thing, is that it involves plenty of waiting. Waiting for editors or agents to reply, waiting for accepted stories to appear (and sometimes, after a few years, finding out the magazine that bought them has folded), waiting for money and contributor copies to be sent to me (and sometimes having to follow up to get these things). Then there are the missed replies — stories/novels rejected without my receiving a reply and time spent waiting and never receiving the…