Tag Archives: The Lazy Designer

The OTHER Solution in Game Design

The Other Solution For the most part throughout my Lazy Designer series I focus on what I believe is the right way to implement particular design tasks. Based on my experience I have a recipe book, so to speak, of design solutions to specific problems. Throughout the books I make reference to these. The other […]

Table of Contents: Lazy Designer Book 2 – Making the Next Game

The other day I posted the table of contents for the first book, so I figured I should do the same for the second! Tomorrow I’ll post the table of contents for Book 3. Here’s the blurb: Practical advice for designers already working in the games industry and wishing to hone their skills as well […]


For those of you who have purchased a copy of my Lazy Designer game design handbook I’d like to encourage you to check out some of my fiction as well. I have numerous short story reprints available. I’m offering a free copy of any of my stories for those of you that have purchased a […]

The Lazy Designer

I realize that most of my blog post have been writing related of late and to rectify that I’m going to try to focus, for July, mostly on Lazy Designer ‘video game’ content. I have several half-written articles and will try to finish as many as feasible. There will be a bit of writing news […]

BioWare-Brent Year 4 (2002 – 2003)

This is the fourth of ten posts, one for each year that I worked for BioWare. Neverwinter Nights Expansion Packs So it was around this time that we started working on the expansion packs for Neverwinter Nights, specifically Expansion Pack #2. Yes, you read that correctly. The team I was leading was focused on the […]