Brent Knowles

Video Game and Roleplaying Design Tips and Content from former BioWare Lead Designer

Brent Knowles
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  • 🪓Raiders of the Serpent Sea
  • Bio
  • Stories
  • Blog
  • Make Games
  • Start Game Design Career
  • News
  • 🪓Raiders of the Serpent Sea
  • The Lazy Designer

    Design Debate – Paging versus Scrolling

    July 10, 2010 /

    Read a recent Times article where it was discussing whether ‘page-turning’ is still relevant on electronic devices. Some quoted in the article suggested that page turning was less preferable than scrolling. They would be wrong. The page turning is essential for me to enjoy reading on a digital device. I wrote last year about my frustration with reading longer stories on the web because of how awkward scrolling is. To expand that point I really feel that page turning has many advantages. The most obvious is the inherent ‘memory’ that paging creates — it is easy for a reader to remember where they were, if interrupted, especially in an office…

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