Tag Archives: Scripting

How to Script for Games

I’ve made an excerpt from my second Lazy Designer game design book free for the next few days. Download it here. This excerpt is about *scripting* and not stripping (there’s been past confusion and disappointment and for the record I’d just like to point out that I know a lot more about scripting than I […]

Lazy Designer Book 2

The second book in the Lazy Designer series is now available. This title explores how to build designer-powered game engines and pipelines as well as prototyping and testing. It can be purchased from Amazon. Later in the year I will make it available on other sites as well (Kobo, Nook, iOS, et cetera). A section […]