Tag Archives: prototype

Game Hauler Version 3 (Part 4 / ?) “The Big Design Change”

Note: This post has previously appeared on Gamasutra and via my newsletter. Jump to Part 1 (if you have not read it previously). (If you want to play the latest build before reading the commentary then scroll down to the end of this post.) PROTOTYPE 3 (BUILD# 0.0.4.0) When I started building my prototype I […]

Update on the Prototype

Well I suggested a couple days ago that I would stick to a schedule, for my blog postings and I don’t want to disappoint in the first week. That said, I’m quite far behind for today’s work, so a short update must suffice: I’m only spending a couple hours a week (at best) on the […]

Tackle Your Bigs Risks… Prototyping

In my spare hours, in between writing and family obligations, I’m continuing with my unity prototype. I’ve been having fun with it but today I had to take a step back. I really want to dive into AI and combat, but I realize that these, while complicated system, are ones I’m confident I can get […]

When Brent Does Not Write… He Prototypes

So, what have I been up to recently? Well, I’m well into writing novel #6 and planning novel #7 and planning the remainder of the Lazy Designer series. As well I recently released my open source writing organizer. So, I’ve been busy. I’ve also resumed playing around with the Unity game engine and am making […]