Tag Archives: jobs

Game Development Jobs – Design

I realize that I often toss out game development terminology that is probably not familiar to everybody reading the blog. If you ever stumble across something you don’t understand toss me an e-mail or leave a comment. This post will (hopefully) shed some light on various game development job categories. There is little standardization across […]

So How Do I Get a Job Writing in the Videogame Industry?

In an earlier post I suggested I would eventually explain how an aspiring video game writer might actually go about getting a job in the industry. And then I forgot about it. But I was kindly reminded today about that post and so here goes. Sadly I don’t have too many tips. This is because […]

Getting Hired in the Game's Industry — Technical Skills

This is a short post, one of several where I’ll toss out an idea or two to (maybe) help people get their foot in the door of the game’s industry. Technical Skills It does not matter what role you want to play for a game developer — storyboard artist, animator, writer, or producer — honing […]