Tag Archives: Indie

Rewards and Incentives…

When I left BioWare, several years ago, I thought my time best spent pursuing a writing career and so most of my “deliverables” were writing related. Each year end I planned what projects I wanted to work on over the course of the next year. For the most part I exceeded my productivity goals. I […]

Waiting

I hate waiting. What I’ve enjoyed best with working on the game prototype is that I’m seeing immediate results. This is important to me. The problem with the whole writing career thing, is that it involves plenty of waiting. Waiting for editors or agents to reply, waiting for accepted stories to appear (and sometimes, after […]