Tag Archives: game development

Insert Witty Caption Heading Here

I’ve been granted seven and a half minutes to write this post, between finishing my work for the day and when I need to pick the kids up from school (and rush them off to the Lego store). Somewhere along the line we may eat supper. I’m not sure. So, what’s going on in game […]

“Cool” – The Most Dangerous Word in Game Development

There used to be a joke around the office that whenever anybody started a sentence with “Wouldn’t it be cool if…” we would immediately reject the idea*. That might seem somewhat callous but the truth was (especially in later stages of development) there were far more cool ideas than practical ideas. People could see the […]