Tag Archives: Game Design

Lazy Designer Stuff

It looks like I’ll write the third lazy designer book after all. The first two volumes have done ‘ok’, albeit not spectacular (else I wouldn’t be hanging around here on this blog, I suppose). Though I was reluctant to write the third book without meeting my sales expectations for the first two volumes I figured […]

Lazy Designer Book 2

The second book in the Lazy Designer series is now available. This title explores how to build designer-powered game engines and pipelines as well as prototyping and testing. It can be purchased from Amazon. Later in the year I will make it available on other sites as well (Kobo, Nook, iOS, et cetera). A section […]

Lazy Designer

Work is progressing well on the second volume of the Lazy Designer, my series of books on working in the videogame industry. If you have not read the first book and are curious about a career in game design check it out on Amazon. And if you want to be notified when the second book […]

The Lazy Designer Book 2 – Update

When I released book 1 of the Lazy Designer I had said that if it met certain financial goals I’d take some time away from my fiction writing to write a second game design book. Now that I’ve met the goals (thank you to everybody who has bought a copy!) I’m revisiting the outline I […]

Things You Might Not Know

For those of you who are interested in such things I thought it might be worthwhile to list a variety of facts about me. Some true, some not so much. TRUE FACTS I write short stories and novels I won first place in the third quarter of the Writers of the Future Contest (2009) for […]

Busy!

Still not around online much but figured I’d toss out a quick update. Hope everyone is doing well. What am I up to? – I’ve passed the halfway mark on edits to Novel#3 – I’ve finished some design projects (documentation) for Empire Avenue – My game design handbook (Lazy Designer) is almost halfway to the […]

Freebies

For those of you who have purchased a copy of my Lazy Designer game design handbook I’d like to encourage you to check out some of my fiction as well. I have numerous short story reprints available. I’m offering a free copy of any of my stories for those of you that have purchased a […]

Lazy Designer Update

The Lazy Designer “How to Start a Career in Videogame Design” is almost ready to go. I should be posting it tomorrow (though I won’t be announcing anything about it until I’ve had it online for a bit… as I mentioned earlier the target audience isn’t for those reading this blog already). Anyways, I really […]

Game Development Jobs – Design

I realize that I often toss out game development terminology that is probably not familiar to everybody reading the blog. If you ever stumble across something you don’t understand toss me an e-mail or leave a comment. This post will (hopefully) shed some light on various game development job categories. There is little standardization across […]

The Product

This post, “The Product” is somewhat tied into my earlier post about passion from a few days ago. And I’ve touched on the concept last year as well. I just wanted to dig into it a bit more here. I have always created content for others. It is what I do. I remember the second […]