• The Lazy Designer

    GAME: HAULER VERSION 1 (PART 2 / ?)

    Welcome to Part 2 in my new series describing my “Hauler” prototype. Links to the web and PC version are at the bottom of this post. (And you can read Part 1 here, if you haven’t). PROTOTYPE 1 (0.0.1.1) In the previous post I discussed the many (and serious) issues I had with my first Hauler prototype. This latest version was basically a rebuild and, in addition to the front-facing changes, many internal details (reorganizing code) occurred too. If you play the prototype you will notice that we now have: New Movement Controls. The controls are more logical, with the player deciding which direction to travel, rather than adjusting orientation.…

  • Game Reviews,  The Lazy Designer

    Game: Hauler Version 0 (Part 1)

    As I mentioned I have started to work on an almost-game. I said I would start releasing prior milestones and discussing them and so this is the first of those discussions. THE IDEA Up until Spring 2014 I had been tinkering with a couple different prototypes, including one that I had put a lot of time into and really enjoyed (developing and playing). But I came to the realization that these games were too complicated for me to pull off on my own (at least for now). I need to expand my working knowledge of Unity first. I decided instead to work on a simpler game and push it all…