Tag Archives: BioWare

Hathead

So I’ve come to recognize that I wear many hats. I’m a retired game designer, a writer, a software developer, and a consultant. I also blog and I’m (somewhat) active on various social media sites. While wearing the vast majority of my hats I truly want to encourage others to connect with me. I enjoy

Recently Played – Emissary of War

As I noted a few days ago former BioWare co-worker Tobyn Manthrope recently released a new videogame “Emissary of War” for iOS devices. Well I finally squeezed some time in to play through the free first chapter. It was fun. Regular readers know I’m a fan of tactical RPGs and though Emissary doesn’t have a

A Box of BioWare

In this box… all the ‘written stuff’ I accumulated during my years with BioWare. While most of the paper is related to the two sales that occurred while I was with BioWare (selling a company generates a lot of paperwork!) there is some interesting stuff in here too. The black notebooks are full of ‘to

Indy Alpha

Just a quick post to direct your attention to Mark Barazzuol’s blog. Indy Alpha Mark is a former BioWare designer who’s now forging ahead into indie game development. He has a lot of experience (we worked together on Dragon Age) and I’m curious to see what he’ll be working on. His latest post is looking

My First Interview?

Stumbled across this interview with me over at IGN. I’m not entirely sure if this is my absolute first interview as a designer with BioWare but I think it is. One of the cool things with BioWare is that they tried to make sure everybody, especially in the early days, had a shot at doing

Dragon Age 2 Demo

Several visitors to this blog asked me to check out the Dragon Age 2 demo and I finally had the chance to do so last night. (Note: I played it on the xbox360… for comparison I never played Dragon Age Origins on a console, only the PC) Please keep in mind that this is only

BioWare Employees

I’m getting a lot of cool folks stopping by here and thanking me for games I worked on in the past with BioWare. But I really can’t take all the credit for the games you have all loved, heck I can hardly take any of the credit. Few BioWare folks seem to have websites (or

Auroras, Stories, and More

Just a reminder that my story ‘Digital Rights’ is free right now as part of a Smashword promotion. If you are Canadian and enjoy it please consider nominating it for an Aurora reward. If you are not Canadian and liked it please consider writing a Smashword’s review (and if you are on Empire Avenue let

So How Do I Get a Job Writing in the Videogame Industry?

In an earlier post I suggested I would eventually explain how an aspiring video game writer might actually go about getting a job in the industry. And then I forgot about it. But I was kindly reminded today about that post and so here goes. Sadly I don’t have too many tips. This is because

Writing Videogames

Just a short observation but I get asked the question of whether its worthwhile to work, as a writer, for a videogame developer, like BioWare. Most often I am asked this by other writers I have met. So here goes. A disclaimer: I was never really a writer at BioWare (other than a bit of