Tag Archives: BioWare

Good Luck Drew!

As some of you may know Drew Karpyshyn, one of BioWare’s writers, has announced his retirement. He will be focusing on his own writing projects and I wish him all the luck! You can read Drew’s blog post about this or check out his impressive bibliography. He already has an extensive body of work, including

Lazy Designer Book 2

The second book in the Lazy Designer series is now available. This title explores how to build designer-powered game engines and pipelines as well as prototyping and testing. It can be purchased from Amazon. Later in the year I will make it available on other sites as well (Kobo, Nook, iOS, et cetera). A section

Lazy Designer 2: Feedback on Tools Section

If you have the time to review this section from my forthcoming game design book, I’d appreciate it. Basically I am looking for examples of design tools; I’ve filled in the ones I remember using but I’m sure I have missed some. Tools To assess the types of tools you will need look at similar

Lazy Designer

Work is progressing well on the second volume of the Lazy Designer, my series of books on working in the videogame industry. If you have not read the first book and are curious about a career in game design check it out on Amazon. And if you want to be notified when the second book

The Lazy Designer Book 2 – Update

When I released book 1 of the Lazy Designer I had said that if it met certain financial goals I’d take some time away from my fiction writing to write a second game design book. Now that I’ve met the goals (thank you to everybody who has bought a copy!) I’m revisiting the outline I

Dragon Age Redemption

I’ve finally gotten around to watching the six episodes in the web series “Dragon Age Redemption” starring Felicia Day. What did I think? Well I’ll qualify what follows with two points: I don’t like web series. I find they have too much preamble and postamble for a few minutes of entertainment. I don’t generally go

The Curse of BioWare

So, I’m not a superstitious person. Absolutely and completely not. Except over the past couple years, since I’ve left BioWare, I have started wondering if somehow my leaving BioWare had brought down the wrath of some foul and overly vengeful Writing deity upon my head. I had even begun to think of it as the

My Years at BioWare

Somebody came by today asking to read the little write ups I did for each year I had worked at BioWare. I had assumed I had created a functional table of contents somewhere but could not find it (talk about Lazy…) Anyways I’ve modified the first journal entry, the one describing my first year with

Things You Might Not Know

For those of you who are interested in such things I thought it might be worthwhile to list a variety of facts about me. Some true, some not so much. TRUE FACTS I write short stories and novels I won first place in the third quarter of the Writers of the Future Contest (2009) for

Hathead

So I’ve come to recognize that I wear many hats. I’m a retired game designer, a writer, a software developer, and a consultant. I also blog and I’m (somewhat) active on various social media sites. While wearing the vast majority of my hats I truly want to encourage others to connect with me. I enjoy