Brent Knowles

Video Game and Roleplaying Design Tips and Content from former BioWare Lead Designer

Brent Knowles
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  • 🪓Raiders of the Serpent Sea
  • Bio
  • Stories
  • Blog
  • Make Games
  • Start Game Design Career
  • News
  • 🪓Raiders of the Serpent Sea
  • The Lazy Designer,  Writing Resources

    The OTHER Solution in Game Design

    April 24, 2014 /

    The Other Solution For the most part throughout my Lazy Designer series I focus on what I believe is the right way to implement particular design tasks. Based on my experience I have a recipe book, so to speak, of design solutions to specific problems. Throughout the books I make reference to these. The other day I was wondering if there was a different way to go about solving problems. What if you selected a random, or rather bizarre, solution? (Admittedly I hadn’t slept much the night before). Low Morale Some early RPG games (including Baldur’s Gate 1) allowed enemies to flee once their morale broke. The players basically kick…

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    Brent Knowles 12 Comments

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