|BOOK 1||BOOK 2|
The third book in the series, “Designing Videogames” is where I dive into the nuts and bolts
of design, from sketching and building areas,
creating creatures and items,
to building rules systems, special abilities and more!
|Free bonus — download a pdf copy of my award winning science fiction story ‘Digital Rights’ (use password devourer.)|
|Game design guides from videogame industry veteran Brent Knowles (lead designer Dragon Age: Origins, BioWare/Electronic Arts).|
More about Brent Knowles,
game designer and author
Practical advice on starting a career in the video game industry and improving your design skills. This is your opportunity to learn from the lead designer of such commercial and critically successful video games as Neverwinter Nights and Dragon Age: Origins. Discover how the author started his career, the pitfalls he encountered and how he overcame them. Written by an industry veteran with over ten years experience working for a major games studio.
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