• Dungeons & Dragons,  My Life,  Raiders of the Serpent Sea,  Runic Tales,  Vikings

    Working Backwards: 50 Years of …

    Recently I released the final deliverable for my Raiders of the Serpent Sea Kickstarter campaign (The Raiding Seas!) As I wrap up several years of work on this TTRPG campaign it has led me to reflect on the huge impact Dungeons & Dragons (D&D) has had on my life. Even as I wrap up work on Raiders, I am currently busy as a contractor doing fun things on another exciting roleplaying project (and the reason I have this work is because of my previous work at BioWare). This project is likely what IÔÇÖll be busy with for the rest of the year and is sure to lead to new opportunities…

  • Dungeons & Dragons,  My Life,  Raiders of the Serpent Sea

    One Adventure Ends & Another Begins

    As many of you know, over the past few years I have been running a D&D campaign for my kids and their friends, using the Odyssey of the Dragonlords campaign. We just completed session #55 — and it looks like there’s only 2 remaining sessions and we shall be done. It has certainly been an interesting experience. We started playing a bit before COVID (so in person) but we transitioned into using Roll20 during the pandemic and haven’t played in person since — though I’ll try to get everyone together for the final session. But it was nice to have a regular event that remained constant throughout the pandemic and…

  • My Life,  Video Game Design

    A Dragon Age: Netflix?

    Sorry for the long quiet, I have been intensely focused on getting Raiders ready for page layout. But I saw the news last week that Dragon Age and Netflix have teamed up for an animated series — Dragon Age: Absolution. Lots going through my mind at that news. I mean, it seems incredible. How many years ago did we first chat at BioWare about building our own fantasy IP? I still remember debating what elements to include and what to avoid and then it is impossible to forget the years of iteration both on the world design and on Dragon Age: Origins itself (I start chatting about all that in…

  • Dungeons & Dragons,  My Life,  Raiders of the Serpent Sea

    Further Into the Serpent Sea…

    Last week I was finally able to provide the title for my upcoming project. Going forward, I’ll now start explaining the world a bit more and what to expect from the Raiders of the Serpent Sea game master and player guides. Here’s a first look at the current back cover blurb for the player’s guide: Glory is Yours For The Taking Centuries ago, upon a vast, beautiful, and wondrous world, a horde of shape changing fiends known as the Yoten warred with the heroic Vanir. Betrayed by their own, the heroes failed and fell, one by one. Only upon the very edge of destruction did the survivors unleash ancient magic…

  • Dungeons & Dragons,  My Life,  Raiders of the Serpent Sea

    Announcement: Raiders of the Serpent Sea

    In an earlier post I explained that I am making a campaign book with Arcanum Worlds. Well… now is the time for the proper announcement! Raiders of the Serpent Sea is a Norse-themed campaign book for 5e and will be published by the fine folks over at Modiphius Entertainment. They have released a full update to their site about it if you want to learn more! A significant portion of the campaign book is complete, including some beautiful pieces of artwork from many of the same artists that worked on Odyssey of the Dragonlords. I intend to launch a Kickstarter (soon!) to help add more artwork, to pay for the…

  • My Life

    Making Games

    For as long as I remember I have been making games. It started with writing stories during elementary school and evolved into creating fantasy maps of mundane locations. This was well before I started to play Dungeons & Dragons — I had lots of fun navigating the magical spaces of my imagination and trying to communicate them to my friends and family. But when I discovered other kids playing D&D, I finally found a foundation upon which I could structure my imagination. And at this point I should add that for the first little bit I didn’t even have the D&D books. I just saw what the other kids were…

  • My Life,  Raiders of the Serpent Sea

    Glory is Yours For The Taking

    It will probably not come as a shock to any of you who know me well that I am a huge fan of roleplaying games and got my start in this whole “interactive narrative” business back in my preteens playing Dungeons & Dragons. I ran numerous campaigns throughout high school and more sporadically into college and my time with BioWare, playing everything up to and including 3rd edition. And though I missed 4th Edition I’ve been playing 5th Edition for a few years. I have set my adventures in a variety of official campaign worlds and even designed several of my own worlds over the years. I have always enjoyed…

  • Dungeons & Dragons,  My Life

    Dungeons & Dragons Campaign: Odyssey of the Dragonlords

    Back in 2020 I proudly showed off my copies of Odyssey of the Dragonlords, a successful 5E D&D RPG Kickstarter by James Ohlen and Jesse Sky. At the time I mentioned I had started a campaign with my kids and some of their friends. Well the campaign is still going strong! We just completed the 39th session, with the heroes now level 13 and the Oath of Peace about to come to an end (you’ll have to read the campaign book to understand what that is about). Though I had previously played fifth-edition with my kids using the awesome starter set, the kids wanted new characters after that and so…

  • My Life,  Runic Tales

    Good Tidings!

    I hope all is well for those of you still stumbling onto this blog. (Well, I mean I hope everyone out there is doing well, not just those who come here to read my words….) So… I do have an announcement to make. But not today… not quite yet. Stars are still being aligned, courses charted, that sort of thing. But soon. I do have a few things to chat about today though… After a very long departure window, I have left my position as senior technical lead at NAIT (a polytechnic in Edmonton). It was a wonderful experience that allowed me to learn many new things. Our team at…

  • My Life

    The Lazy Designer: The Next Game

    So… years ago… I republished my first Lazy Designer book via my newsletter. It was well received and my frank advice on working in the video game industry connected with many readers. So I started to serialize its sequel via the newsletter as well. Then I got divorced and I forgot about the newsletter entirely. A few years later and I am now resurfacing several postponed projects! I feel bad for neglecting the newsletter… so I’m going to start over with posting the “Next Game”. The first post will drop in the next few days and after that I will try to get into a regular cadence with those updates…