My Life,  Raiders of the Serpent Sea

Glory is Yours For The Taking

It will probably not come as a shock to any of you who know me well that I am a huge fan of roleplaying games and got my start in this whole “interactive narrative” business back in my preteens playing Dungeons & Dragons. I ran numerous campaigns throughout high school and more sporadically into college and my time with BioWare, playing everything up to and including 3rd edition. And though I missed 4th Edition I’ve been playing 5th Edition for a few years. I have set my adventures in a variety of official campaign worlds and even designed several of my own worlds over the years.

I have always enjoyed world creation, adventure & narrative development, and rules design, whether in videogames or tabletop. I even wrote RPG articles back in the day (one published in Dragon Magazine and a few up on Pyramid). And during my time with BioWare I was often responsible, on our D&D projects, with helping to sort out the translation of the tabletop rules into a form more suited for digital play.

So… a couple years ago, after some encouragement from former coworkers, I began developing a new campaign setting. At present, I am not quite ready to reveal the title or the core theme. However, over the next few weeks, I will begin showing off world details and the fantastic art I’ve been acquiring to help visualize the setting, its monsters, and its peoples. The adventure itself will span numerous levels and take a party of heroes across a vast world as they grow from fledgling adventurers into veteran heroes. I have a lot of work on my hands, but I am very much enjoying it.

My intention is to publish a setting and adventure book in hardcover (and a softcover player’s guide) much like Arcanum Worlds’ Odyssey of the Dragonlords campaign. I have really enjoyed that adventure and have structured mine in a similar fashion — amazing art, beautiful maps, and a great layout and design.

Not only is my setting inspired by Odyssey of the Dragonlords, it will also be published under the Arcanum Worlds banner! This makes me very happy and I am doing my best to deliver a campaign worthy of sharing space on the same bookshelf as Odyssey. There will be more about my partnership with Arcanum Worlds in a future post.

For the time being if you are worried about missing out on the official announcement itself, I encourage you to sign up to the Arcanum Worlds newsletter!

Announcements will also post to my personal newsletter.


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Former lead designer at BioWare (Dragon Age: Origins, Neverwinter Nights). Creator of Raiders of the Serpent Sea.

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