Writing Resources

2014 Year in Review

I sold three stories this year. (The first two can be read online, for free, if you are so inclined.)

“Some We Eat and Some We Keep” to Robot and Raygun
“Her Robot Babies” to Perihelion
“Red Means Go” to On Spec Magazine (forthcoming)

Recently I also learned that my short story ‘Digital Rights’, which was published several years ago after winning the Writers of the Future contest, now has an audio version courtesy of StarShipSofa! You can listen here (the story is towards the end of the podcast).

Word Count

I set a goal to write 130 000 words in 2014 (which was quite low compared to past years but reflected the time I had available in the first part of 2014). That said I ended up writing a bit over 300 000 words! So I was more productive than I had expected.

Most of this was written in the second half of 2014 — the words split between two novels, plus a few short stories. (To put things in perspective, in January of 2014 I only wrote 200 words! In the first three weeks of December, I wrote over 50 000.)

What’s Next

My main deliverable for the first half of 2015 will be editing the two novels I completed so that I can start shopping them around to agents and publishers. For those following both the blog and the newsletter, you’ll know I’m diving a bit more into game making again and this will continue into 2015. I have some design ideas I want to play with and will likely “ship” a puzzle-based game before 2015 is out.

Enjoy the year!

Former lead designer at BioWare (Dragon Age: Origins, Neverwinter Nights). Creator of Raiders of the Serpent Sea.


  • James Paten

    Congrats on such an amazing year, Brent. And glad to see your experiments on Unity continue – looking forward to seeing your results!

  • Brent Knowles

    Thanks, James! I’m just starting another Unity project now… will probably start discussing it when I’m finished with the Hauler series…

    Hope all is well with you.

    – Brent

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