Monthly Archives: January 2015

The Next Game

Yes, “The Next Game” is the title of my second Lazy Designer book but today I actually want to talk about the next Unity prototype-game that I am actually working on. While building a technical framework to help me get Unity projects up and running faster I also started to think about what might be […]

Game Hauler Version 4 (Part 5 / ?)

If you want to play the latest build before reading the commentary then scroll down to the end of this post. PROTOTYPE 4 (BUILD# 0.0.5.0) This time around I’m lumping a couple releases and discussing them together. In the previous post I highlighted a few issues that I wanted to address next. These included a […]

2014 Year in Review

I sold three stories this year. (The first two can be read online, for free, if you are so inclined.) “Some We Eat and Some We Keep” to Robot and Raygun “Her Robot Babies” to Perihelion “Red Means Go” to On Spec Magazine (forthcoming) Recently I also learned that my short story ‘Digital Rights’, which […]