• Game Reviews

    Learning Blender

    When I take a rare break from summer vacation fun and writing novel #6, I’ve been continuing work on my game prototype or, to be entirely accurate, I’m learning modeling/texturing and animating and other art details. Basically I need to generate placeholder models in my prototypes and I figured I’d dive into the whole art creation aspect. It has been interesting so far. I don’t plan to do the art for the game myself (if I take the prototype past prototyping), but I think it’s important for me to better understand all the performance implications of different modeling and texturing solutions. This is all beyond any of my experience with…