Exploration and Gameplay
As was probably obvious given the posts earlier in the month, the third book in the Lazy Designer series is now available for Kindle. I was a bit distracted with talking about a couple stories I’ve had published recently — which, if you have not read my story ‘Slaying Dragons’ in Plasma Frequency Magazine, you still can — and vote for it, if you enjoy it!
Anyways, here’s a link to the table of Contents.
And here’s the blurb:
Brent Knowles continues his Lazy Designer series with a look at exploration and gameplay. From environment design to combat to building rule systems, Brent examines how to craft quality design.
And to give those of you who have not ready any of my game design books a taste, here’s a bit from the first book:
I believe in enhancing the work experience, no matter the task I am engaged in.
There is a time for designers to roll up their sleeves and just get the work done but when possible I think it is important that designers understand how valuable their time is. Should you waste days doing a task that could be automated and completed in a couple minutes? Doesn’t it make more sense to devote your time to more creative tasks?
I believe in getting tools and procedures in place so that design effort is spent in the right way — making the game entertaining. In that regard I am lazy. I don’t want to do the hard, boring work. I want to work hard at the fun stuff.
* Remember, you don’t need a Kindle to read Kindle books! You just need appropriate desktop software (or apps, for mobile phones and iOS devices)
Also, as part of this, I have shifted the second book in the series from being exclusively on Amazon. It is now available on Smashwords, iTunes (soon), Kobo, and Nook (soon).
Buy in the UK
Buy in the UK
Buy in the UK
Sounds like it is going to be a great read!
Howard W Bailey
Another installment in a good series that anyone interested in game design (or play) should find very interesting. Well done!
Congrats on the third installment
Thank you, Howard.
Many thanks, Susan!
Looks like an interesting read. Thanks!
Sounds like a great approach. Some people work too hard on the stuff they should automate and then they wonder why they can’t get everything done. You can learn some from doing tedious stuff at least initially. But, there comes a point where you should automate it.
Agreed, Joseph. Once you’ve figured out what needs to be done you need to make it as efficient as possible so you can go and learn something new.
Great approach. Gives the experience the writer did all the work and it is just for the reader to follow the recipe…
Well done Brent !
I’m sure I’ll be adding this to my kindle library, Brent. I thoroughly enjoyed the first two instalments! Well done!
Can’t wait to read this!
Brent, congrads on putting this third book out for everyone. I am looking forward to reading it.
You are great at what you do, Brent…keep up the great work. I am sending this to a couple of people who would love to read this!
Always honored to visit your blog and noticed about your work, I wish you good luck :) Shared your article on Twitter, G+, Linkedin, Pinterest.
Thanks, Kevin! I’m glad you enjoyed the other ones.
Hope it is useful, James.
Congrats and Good Luck
Congrats! That is wonderful news.
Congratulations on getting this published.
Game theory is always fascinating to me. Looks like this is going to be a great read.
Congratulations on your new published Kindle, looks great.
I hope so, Ben.Thanks.
Should make for a really interesting read Brent, well done.
Good write up here!
I wish you all the best with this book launch.
Congratulations! I wish you much deserved success! You’re a brilliant writer.. even when your stuff creeps me out! You are awesome!
Brent – you’re a seriously talented guy. I love the SF writing especially.
Thank you very much!!
Can’t recommend this more and wil be sharing with my network!
Slap Dog Hoops
Good luck with your new book
Wish you all the best with your book
Chris Del Grande
Looks good,wish you best of luck with your launch.