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Rules of Play
Rules of Play (by Katie Salen and Eric Zimmerman). To be honest I was a little concerned when I started reading this book. I’m always uncomfortable when people need to go out of their way to start justifying ‘games as art’. As a practical designer I really could care less what others think of games. I just want to learn how to build them better and faster. So I was worried that the book, which is a collection of methods by which game designers can understand game design and largely academic in tone, would offer me nothing of practical value. I was wrong. There is value in this book, particularly…