• Second Project,  The Lazy Designer

    The Lazy Designer: Providing Useful Feedback

    “How to Submit Feedback that Will Make it into the Game and not the Recycling Bin” Feedback (re: bug reports, user analysis, critiques) is essential for many creative endeavors, from writing stories or making movies or designing games. Even the most talented game designer benefits from seeing her product through the eyes of a potential consumer. Knowing how to provide great feedback is essential for a designer, preparing them for when they must solicit feedback and respond to it. Feedback in this section refers to subjective analysis of gameplay, interface, story, et cetera. More straight forward bug reporting will be described elsewhere. Consider this example: Your interface sucks more than…