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Dragon Age: Origins

After a very long hiatus new information is coming out on Dragon Age!

As the co-lead designer on this project I'm thrilled that the hard work of the team can finally be shown to the public. This has been a very long journey for many of us and all the positive feedback will make finishing this game that much more enjoyable and rewarding.

For those who don't know, Dragon Age is a fantasy game set in a very unique world… so far the information we have revealed doesn't go into enough detail about *how* interesting the world is, but that will come out as we move forward down the marketing timeline. It is a big game and was designed to deliver a modern take on the beloved Baldur's Gate series of games — deep story, fast paced tactical combat, interesting characters, beautiful environments…

Official Dragon Age site: http://dragonage.bioware.com/

From Penny Arcade (www.penny-arcade.com)
“For BioWare's Dragon Age, a game I saw running five years ago and then nothing, you're better off avoiding the “cinematic trailer” and checking out Tiscali's raw footage. It very often looks like a fully three dimensional Baldur's Gate, which is so eerie that I can't come to any conclusions about it. As a pundit, it is my duty to pass sentence. But this looks like some ridiculous personal fantasy given form.”

And unrelated to Dragon Age but equally exciting (to me), my story “A Ragman's Vow” will appear in the summer issue of On Spec (http://www.onspec.ca/home.html).

Former lead designer at BioWare (Dragon Age: Origins, Neverwinter Nights). Creator of Raiders of the Serpent Sea.

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